Temporary Maintenance Completed

Hello, Pioneers.
Temporary maintenance has been completed, and the game is now available again. Please find below the details of the updates and fixes included in this maintenance.
Updates
Items / Balance
- Item weights have been overhauled across the board.
- The weight of costumes, tools, bags, Gliders, quest items, notes, keys, crafting recipes, blueprints, Nui’s Tears, and other items has been reduced to 0.
- The weight of crafting materials has been reduced.
- The weight of certain consumables, including potions, combat consumables, and Tempering Stones, has been adjusted.
- Unique weapons obtained as boss loot can now only be acquired once per character.
- Equip level requirements have been added to tradable loot weapons.
- The minimum listing prices for equipment items on the Marketplace have been adjusted.
- We believe that allowing players to use powerful weapons at very low levels does not provide a desirable progression experience. As a result, we have introduced some level restrictions and slightly increased Marketplace listing prices to raise the purchase threshold.
- 12 Rare Hereafter Accessories can no longer be traded.
- Accessories obtained during progression are intended to help players experience and learn about new stats through their equipment effects. Since accessories of Epic grade and above can be traded, accessories obtained during the leveling process have been made untradeable.
- Fixed an issue where development items were being granted through the A Farmer’s Beginning reward quest and the submerged locked door in Serpens’ Domain.
- Development items that had already been granted have been converted into ‘Broken Iron Fragments’.
- ‘Broken Iron Fragments’ can be sold at shops for 10,000 Gold.
- Craftworkers now sell Golog’s Crystal Orb.
System / Optimization
- Optimized memory usage while the game is running.
- Reduced memory usage to help prevent unexpected game crashes.
- Improved stuttering that occurred during effect and sound playback.
- We will continue working on further optimization.
Combat
- Improved the visual effect area of Warhammer’s Pulverize 3-hit combo.
- Significantly increased the resistance of Raid Boss monsters to their respective elements.
- Enduring Nightmare Celtak: Shock
- Vanguard of Destruction: Poison
Quests
- Improved quest progression when completing the Cliffs of Madness quest in a party.
- Fixed an issue that prevented players from talking to Kevin at the dungeon entrance during the ‘Talk to Edward’ step.
- Fixed an issue where defeating Monstrous Tristan did not update the Adventure Log.
- The Adventure Logs of characters who had already defeated Monstrous Tristan will also be updated during maintenance.
Regions / Sound / UI
- Fixed an issue that allowed players to leave the Malchuk channel through unintended means.
- Fixed an issue where sound effects played incorrectly in the Hersander boss room.
- Fixed the notification message displayed when the storage limit for non-stackable items in Bags or storage was reached.
Bug Fixes
Items / Characters
- Fixed an issue where the temper stats of certain weapons were incorrectly configured.
- For more details, please refer to the Temper Balance Adjustments Notice.
- Fixed an issue where some stat points were not refunded when resetting stats under certain circumstances.
- Any previously unrefunded points will be restored during maintenance.
- Fixed an issue that occasionally prevented players from depositing or withdrawing items from storage.
- Fixed an issue that prevented players from accessing the Wandering Merchant Great Raven's shop after completing the A Cry in the Ruins quest.
Quests / Progression
- Fixed an issue that prevented players from re-entering the Collapsed Southern Ruins if they defeated Meliot and left without claiming the reward.
- Fixed an issue that blocked quest progression if players left the Malchuk channel after defeating Malchuk.
- Fixed an issue where the Within the Hubbub quest failed to progress after talking to Ismelo.
- Characters whose progression was previously blocked will be automatically restored during maintenance.
Combat
- Fixed an issue where Wavesword's Swift Slash occasionally failed to hit enemies.
- Fixed an issue that allowed players to attack Enduring Nightmare Celtak without taking damage by using certain environmental objects.
System
- Fixed an issue that prevented players from logging in with certain characters under specific circumstances.
- Optimized memory usage when editing Housing placements.
Please update the game through your Steam Library before launching it.
※ If the update button does not appear right away, please completely close and restart the Steam client.
Thank you for your patience and understanding while we carried out maintenance.
Thank you.